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Andrea Bonarini
Foto di AndreaBonarini
First Name: Andrea
Last Name: Bonarini
Research Areas: Robotics, Affective Computing, Machine Learning
Status: active

Full professor, coordinator of the AIRLab.

This is my home page on the airwiki website. Here you can find projects and thesis proposals as well as tutored projects. For any other information you can try on my home page at DEI (official home page) or on my personal home page.


PhD Students I am currently tutoring

PhD Thesis Proposals

Highly Interactive Robotic Games

Interactive games involving people and autonomous robots are one of the most challenging robotic research issues. The robot should engage the human player, both physically and behaviorally, while acting in the real world. The task is even harder, due to constraints given by the market, which imposes the robot to cost not more than a videogame console. This research requires developments in Robotics technologies, and, at the same time, the study of a novel framework of interaction. According to the competences of the candidate(s), the accent might be on robot shape, movement, behavior, interaction, signals, game design and evaluation. Reference area: Robogames

MS and BS thesis and project proposals

Wiki Page: Autistic Children Play Robot

Title: Autistic Children Play Robot
Description: Within a Polisocial project we will have to implement a robot suitable to play autonomously with autistic children that will interact with it and a game system by gestures. The thesis will explore some of the aspects of the problem, eventually participating to the production of prototypes to be tested with real users. The thesis gives the possibility to develop a robot with special requirements, and to work with gesture interpretation by using devices such as Kinect or the WII Mote. The work is done in an interdisciplinary group including care givers and designers.
Tutor: AndreaBonarini
Additional Info: CFU 20 - 20 / Master of Science / Thesis

Wiki Page: Cognitive SLAM
C SLAM Recognition2.png

Title: Cognitive SLAM
Description: We have developed a system that is able to detect, recognize and track objects in an image taken from a low cost robot equipped with a IMU and a low cost camera. The system is capable to detect and recognize objects using a user defined fuzzy tree classifier. However the system performance is heavily dependent on high level feature extraction, such as geometric features. The problem is non trivial due to noisy low cost camera and changes in the light conditions. The aim of this project is to improve the feature extraction and description process, both in performance and quality, possible adding a more complete description or others type of features. The long term aim of the research is to have an autonomuos robot capable to create a semantic map of the envirorment, localize himself , make inference on the map, navigate into the envirorment using the objects as landmarks. No special skills are required, except basic c and object oriented programming.
Tutor: AndreaBonarini, DavideTateo
Additional Info: CFU 5 - 20 / Master of Science / Course, Thesis

Wiki Page: Designing Living Objects

Title: Designing Living Objects
Description: The aim of this activity is to investigate how one or more objects in an antropic envirnment (home, office, hospital) can be designed and implemente to have a character and to move, having nice interactions with people. The work to be done concerns the analysis, definition, design and implementation of at least one of these objects.
Tutor: AndreaBonarini
Additional Info: CFU 20 - 20 / Master of Science / Thesis

Wiki Page: Robot Games

Title: Robot Games
Description: Projects are available in different areas:

  • Design and implementation of the game on one of the available robots
  • Design of the game and a new suitable robot
  • Implementation/setting of a suitable robot
  • Evaluation of the game with users (in collaboration with Prof. Franca Garzotto)

These projects allow to experiment with real mobile robots (Lego Mindstoms, Spykee, ARPArrot Drone, other drones, and other mobile robots) and interaction devices such as the WII Mote or the Kinect. The project can be eventually designed as a MS thesis producing a new game and, eventually, a new robot.
Tutor: AndreaBonarini
Additional Info: CFU 2 - 20 / Bachelor of Science, Master of Science / Course, Thesis

Projects I am currently tutoring

Students I am currently tutoring