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Image of the project WiizardBot
Short Description: Robogame where the human player has to beat the robot using only magic spells.
Coordinator: AndreaBonarini (andrea.bonarini@polimi.it)
Tutor: AndreaBonarini (andrea.bonarini@polimi.it)
Students: SimonePagani (simone.pagani@katamail.com), FabioSantiVenuto (fabio.venuto@mail.polimi.it)
Research Area: Robotics
Research Topic: Robogames
Start: 2013/03/14
End: 2014/05/30
Status: Closed
Level: Bs
Type: Course

Fight with a nerdy Robot, 40 cm tall with no handicap for him? This is the idea on which this project (Wiizardbot) born, the only way to level out the human player and the robot is to move the fight to another dimension: Wizardry. The player can't touch the robot, and viceversa, the only way to defeat the opponent is by using a wand, casting magic spells! Attacking and defending in order to rescue a poor little fella, trapped by an evil, short robot. Attack the robot include frozing it, becoming invisible; the goal is: destroy the cage where your little buddy is trapped.

This is a project for the Computer Engineering Project Course ("Progetto di Ingegneria Informatica", ord. 270 - 5cfu) for the Academic Years 2012-2014, and is developed on the Spykee robot using the ROS middleware. Also an STM32F4-Discovery Board, ChibiOS and Arduino UNO were used in this project.

Work done

  • Improved the Spykee external hardware, with a board dedicated,
  • Build a cage with a destroyable gate, controlled by servomotors managed by an arduino UNO board
  • Implemented the game
  • Made the movie


  • WiizardBot a game with Spykee, some magic, a puppet, and a candle... External link